// 0x0700FA00 - 0x0700FAA2
const Collision wf_seg7_collision_clocklike_rotation[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0xA),
    COL_VERTEX(0, 0, -204),
    COL_VERTEX(-176, 0, -101),
    COL_VERTEX(-176, 0, 102),
    COL_VERTEX(0, 0, 205),
    COL_VERTEX(177, 0, 102),
    COL_VERTEX(177, 0, -101),
    COL_VERTEX(0, -127, 0),
    COL_VERTEX(768, -127, 0),
    COL_VERTEX(768, 0, -101),
    COL_VERTEX(768, 0, 102),
    COL_TRI_INIT(SURFACE_DEFAULT, 15),
    COL_TRI(0, 1, 2),
    COL_TRI(0, 2, 3),
    COL_TRI(0, 3, 4),
    COL_TRI(0, 4, 5),
    COL_TRI(3, 6, 4),
    COL_TRI(2, 6, 3),
    COL_TRI(1, 6, 2),
    COL_TRI(0, 6, 1),
    COL_TRI(8, 7, 5),
    COL_TRI(5, 6, 0),
    COL_TRI(6, 7, 9),
    COL_TRI(4, 6, 9),
    COL_TRI(5, 4, 9),
    COL_TRI(5, 9, 8),
    COL_TRI(7, 6, 5),
    COL_TRI_STOP(),
    COL_END(),
};
